31 Days of Swift Apps

The 31 days of Swift Apps started off as a simple idea of writing one program in Swift everyday, and sharing it on my website. The process behind this was basic, and simple: What can I come up with in under an hour, and a half? Apparently… whatever I felt.  In the beginning this seemed … Read more

December update #1

Over these past months since the last blog post I have not been doing any form of programming, or Unity3D prototyping. Life, work, and this pandemic have taken up more of my time. The website has not received any new updates because there is nothing new to show-off; my motivation to create is low. For … Read more