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Mad Level Manager Documentation

Generated for version: Mad Level Manager 2.2.3

You are reading an offline copy of Mad Level Manager documentation. Please click here to see the most recent online version.

Welcome to Mad Level Manager documentation. Mad Level Manager is a set of scripts and editor extensions to help you manage your levels and create great-looking level screens. This reference will guide you though most aspects of Mad Level Manager.

Table of Contents

  • Changelog
  • Upgrading to 2.2.3
  • Overview
  • Tutorials
    • Your first level select screen (Also available on YouTube)
    • Video: Setting up groups
    • Video: Animating icons
  • Basics
    • Working with level configurations
    • Grid level selector
    • Free level selector
    • Level workflow API
    • Save and load API
    • Usage from UnityScript (JavaScript) and Boo
    • MadLevelTester scene explained
  • Advanced
    • Creating customized icons
    • Level groups
    • Icon animations
    • Creating a background
    • Setting up bullets
    • Preparing a font
      • Bitmap fonts (BMFont, Glyph Designer)
      • Generating from texture
    • Extension Editor
    • Profile tool
    • Queries
    • Layout API
    • Optimizing performance
    • Atlases
    • Multiresolution support
    • Using keyboard and joystick
  • Integration
    • Integration with PlayMaker
  • Example usage
    • Carry values across levels (e.g. health or ammo)
  • API reference
  • FAQ
  • Support
  • Add-ons
    • Loading Screens
    • Get more select screen themes
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